
The company’s brand licensing division also posted an increase of 242.6 percent to €24.9 million.

Furthermore, the revenue of Rovio’s brand licensing business unit increased by 242.6 percent to €24.9 million, compared to €7.3 million in the year prior, which was driven by revenues from
The Angry Birds Movie
.
Meanwhile, revenues for the company’s games business unit increased 65 percent to €61.3 million, which was attributed to a 30 percent increase in the number of monthly paying users as well as a 51 percent increase in revenue per monthly paying using.
During the second quarter, Rovio also launched two new games–“Battle Bay” and “Angry Birds Evolution.”
Additionally, Rovio’s revenue increased 94.3 percent year-on-year for the first half of 2017 and totaled €152.6 million, compared to €78.5 million in the year prior. The revenue of the games business
Rovio’s recent gains also reflect its strategy to shift from in-house management of its licensing to an agency model, allowing the company to focus on its core competencies of game and content development. Read more about Rovio’s growth plan
.
“The second quarter of 2017 evidenced true delivery of our games-first strategy with very strong growth in revenues and profits,” says Kati Levoranta, chief executive officer, Rovio. “During the second quarter, we also finalized Rovio’s restructuring and moved towards a licensing model of lower operating and capital expenses in the consumer products and animated content businesses. The benefits of these structural changes, however, have not yet been reflected in the strong financial performance we achieved in the first half of 2017.”
Read more about:
Subscribe and receive the latest news from the industry.
Join 62,000+ members. Yes, it’s completely free.