Night Heron, Universal Products & Experiences Announce ‘DreamWorks Kung Fu Panda: The Warrior’s Gauntlet’

New immersive VR game will debut at IAAPA Expo.

License Global, Content Editor

November 5, 2024

1 Min Read
“DreamWorks Kung Fu Panda: The Warrior’s Gauntlet” VR game
“DreamWorks Kung Fu Panda: The Warrior’s Gauntlet”Night Heron Entertainment/Universal Products & Experiences

VR and amusement game developer, Night Heron Entertainment, has collaborated with Universal Products & Experiences on the new game, “DreamWorks Kung Fu Panda: The Warrior’s Gauntlet.” 

The new VR game will make its debut Nov. 18 at IAAPA Expo in Orlando, Fla. 

The game utilizes Night Heron’s proprietary Lynx cabinet to deliver a 4D experience for fans of all ages. In the game, the character, Po, guides players through a series of challenges to become a Kung Fu Master. Attendees of the IAAPA Expo 2024 Night Heron will be the first to experience Night Heron’s state-of-the-art VR technology, immersing themselves in the universe of DreamWorksKung Fu Panda. Fans will explore the hands-on gameplay’s features that set the title apart in the world of arcade gaming. 

“We’re excited to debut our new platform at IAAPA and give people their first chance to experience it,” says Landon Christensen, chief executive officer, Night Heron Entertainment. “With the support of our partners at Universal Products & Experiences, we’re pushing the boundaries of arcade gaming. We can’t wait for players to dive into the innovative gameplay and visual quality that bring this experience and more to life, showcasing our vision for the future of immersive games.” 

Related:Chupa Chups Enters the Metaverse with The Sandbox

“DreamWorks Kung Fu Panda: The Warrior’s Gauntlet” will be available for commercial distribution in Q1 2025, with AVS Companies leading distribution efforts across North America.  

About the Author

License Global

Content Editor, License Global

License Global is the leading news source for the brand licensing industry, delivering award-winning editorial content including news, trends, analysis, and special reports about the global consumer product and retail marketplace.

Through its print edition, website, daily e-newsletter and event publications, License Global reaches more than 150,000 executives and professionals in all major markets. The magazine also serves as the official publication for the sector’s trade events, which include Licensing Expo, Brand Licensing Europe, France Licensing Day, Licensing for Retail, Licensing Expo Japan, Licensing Expo Shanghai and the Licensing Leadership Summit.

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