Legends of Learning Launches Educational Games with Rube Goldberg

New games aimed to teach children about math and science.

License Global, Content Editor

December 5, 2022

1 Min Read
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Rube Goldberg and Legends of Learning have come together to create a collection of learning games based on the educational principles of Rube Goldberg Machines.

"Millions of students rely on the Legends of Learning game platform in their classrooms and homes to learn math and science topics through engaging play,” says Vadim Polikov, chief executive officer, Legends of Learning. “By partnering with Rube Goldberg, we're aiming to provide our game studios with resources from another trusted and legendary educational brand that will make our games even more fun for our players.”

Brokered by Brand Central, Rube Goldberg’s exclusive licensing agency, Legends of Learning and Rube Goldberg have partnered to create games aimed to help students learn about STEM, kinetic energy and simple machines.

“Rube Goldberg is now officially part of the digital age,” says Jennifer George, chief creative officer, The Rube Goldberg Institute. “With more than one billion searches for #rubegoldberg, the brand has become more and more relevant to Gen Z. Our digital contests with NASEF and ‘Minecraft,’ and our transition in 2020 to Online for the annual Rube Goldberg Machine Contest, set the stage for our partnership with Legends of Learning. This is the next step for us in achieving our goal to make learning fun, interactive and Rubified.”

About the Author

License Global

Content Editor, License Global

License Global is the leading news source for the brand licensing industry, delivering award-winning editorial content including news, trends, analysis, and special reports about the global consumer product and retail marketplace.

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