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Critical Role Launches Game Publishing Company

Games are set to roll out in 2021.

License Global

October 27, 2020

1 Min Read
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Critical Role is embarking on its latest adventure by officially launching its new tabletop game publishing company Darrington Press.

Darrington Press will feature games in and outside of Exandria, the world created by Matthew Mercer, creative advisor, Darrington Press and chief creative officer and game master, Critical Role.

Leading this new business venture is Ivan Van Norman, head, Darrington Press. He has been producing tabletop games and media content for more than 10 years as a co-owner of Hunters Entertainment (“Alice is Missing,” “Altered Carbon,” “Outbreak: Undead”), as well as consultant to many other companies, including Wizards of the Coast and Hersch Games (“Taboo”). Van Norman has danced the line between media and design, working as a producer of board and RPG content for several digital media projects as well as a game producer on Will Wheaton's “TableTop.” In addition, he served as executive producer of International Tabletop Day.

Darrington Press currently has four games set to be released in 2021, with their very first game, “Uk’otoa,” set for a Q1 2021 release date. This tactical game of semi-cooperative card play will be available in the Critical Role online shops in the U.S., U.K., and AU, as well as hobby stores in the U.S. Additional games include “Critical Role Adventures,” “Syndicult” and “Guardians of Matrimonia.”

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License Global

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