Previewed at BlizzCon 2019, “Small World of Warcraft”
is set on the fantasy world of Azeroth, where the races of the Alliance and the Horde including Orcs, Dwarves, Trolls and Worgen clash in conflict. Players choose combinations of powers and races from the “Warcraft” universe and vie for control of Azeroth. To help them achieve dominance, players will occupy terrains and seek control of artifacts. However, all empires must eventually fall, so players will need to be ready to put an overextended race into a state of decline and lead a new one to rule Azeroth.
Days of Wonder worked closely with Blizzard to create a game that brings together both universes. “Small World of Warcraft” features a variety of new and exclusive artwork that captures the feel of the “Warcraft”universe, with races and powers designed to be familiar to the millions of “World of Warcraft” players around the world.
“Working alongside Blizzard has been an amazing experience,” says Adrien Martinot, head, Days of Wonder. “Not only did our vision for the game quickly align, but the creative work we’ve done together has been intense and extremely satisfying. Blizzard allowed us to deep dive into their rich ‘Warcraft’ universe, and I'm eager to see this incredible cooperation come to light when the game releases.”
“Small World of Warcraft”
is a standalone game designed for two-to-five players and can be completed in 40-to-80 minutes. “Small World of Warcraft”
is expected to be available this summer in North America and Europe and will be available in English, French, German, Spanish, Italian, Polish, Brazilian Portuguese, Czech, Slovak, simplified Chinese and traditional Chinese.
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