Super League Gaming has raised more than $28 million to-date from investors such as Cinemark USA, DMG Entertainment, Toba Capital and more.
NORTH AMERICA–Super League Gaming, a global community platform that offers eSports competitions, content and social interactions, has received $15 million in Series C funding from Nickelodeon, DMG Entertainment, Toba Capital, Cali Group and multiple professional sports team owners.
Founded in 2014 with its initial offering of “Minecraft” events in movie theaters, SLG has now hosted more than 30,000 kids in competition throughout six seasons of play. In November 2016, the platform introduced “League of Legends” to its competitive events series.
To date, SLG has raised more than $28 million, with earlier participation from investors such as Cinemark USA, ET Capital and Quadrant Management.
“We are excited to enter the world of eSports through our relationship with Super League, which has a loyal and growing fan base of kids,” says Matthew Evans, executive vice president, digital and new business, Nickelodeon. “Nickelodeon is interested in eSports because gaming is an important passion point for kids today, and forging this partnership with Super League puts us at the forefront of where kids will be playing next.”