PresenceLearning and Hasbro Bring Games and Toys to Therapy PresenceLearning and Hasbro Bring Games and Toys to Therapy
Potato Head, Candy Land and Clue Jr. help engage students during online therapy.
February 15, 2022

PresenceLearning, provider of online therapy solutions for schools and clinicians, has partnered with Hasbro to bring some of its characters and classic games to the PresenceLearning therapy platform.
Through the partnership, speech-language pathologists, occupational therapists and behavioral and mental health professionals will be able to use PresenceLearning's exclusive digital adaptations of Potato Head, Candy Land and Clue Jr. with students during online therapy sessions conducted on the company's therapy platform.
PresenceLearning has modified the traditional games to facilitate cooperative play, problem-solving skills and visual perception skills. With the addition of Hasbro properties, the company continues to invest in building a content library to help personalize each student's therapy session.
"Our partnership with Hasbro is part of a broader initiative to offer a next-generation therapy platform that helps providers deliver fun, engaging and effective therapy sessions," says Kate Eberle Walker, chief executive officer, PresenceLearning. "We're excited for the potential to create more dynamic therapy experiences by incorporating these iconic characters and games into therapy activities. When children carry over content experiences from their therapy sessions into their play at home, it helps them to make connections and practice skills that can support their progress."
"We're proud to work with PresenceLearning to bring our family of brands to their platform," says Julien McCluney, vice president global brands, gaming, Hasbro. "We hope our beloved, instantly recognizable characters will help children engage with the PresenceLearning platform and empower clinicians and therapists in their important work."
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