“We are always exploring new ways we can leverage technology to help us create memorable gaming experiences,” says Elizabeth Loverso, vice president, product development, Ubisoft’s Red Storm Entertainment. “Oculus’ state-of-the-art hardware will enable us to bring the worlds of ‘Assassin's Creed’ and ‘Tom Clancy’s Splinter Cell’ to life for fans in a new way. These games will take full advantage of Oculus’ technology to deliver immersive, visceral experiences that players won’t be able to find anywhere else.”
Development of “Assassin's Creed” and “Tom Clancy’s Splinter Cell” for VR will be led by Ubisoft’s Red Storm Entertainment, in collaboration with Ubisoft Reflections, Ubisoft Düsseldorf and Ubisoft Mumbai. Both games will
Ubisoft has been developing VR experiences since 2016, with titles like “Eagle Flight,” “Werewolves Within” and “Star Trek Bridge Crew” – all of which are available on the Oculus platform.
"We’re thrilled to work with Ubisoft in bringing two of their AAA franchises to VR,” says Mike Verdu, vice president content, Facebook Reality Labs. “They’re an exceptional partner consistently creating ground-breaking content, and ‘Assassin’s Creed’ and ‘Tom Clancy’s Splinter Cell’ on the Oculus platform will be no different. Players will have dramatic, immersive experiences inside beloved worlds previously only available in 2D, and we’re so eager to bring these made-for-VR games to franchise fans and new audiences alike.”
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